AION 2 Global Adds Gameplay-History Checks for Gathered-Material Market Listings
Region: AION 2 Steam/PURPLE Global. The October 13 (PDT) / October 14 (CEST) update contains a significant economy change: a system that restricts Market listings for gathered materials according to gameplay history.
What is confirmed
NC specifies the category (gathered materials), the action (listing them for sale) and an eligibility factor (gameplay history). The note does not say that gathering has been disabled, that every item faces the same conditions, or that the Market is closing.
Just as importantly, no numerical eligibility threshold has been disclosed. Claims about a minimum account age, quest count, level or hours played should not be treated as confirmed requirements until NC explains them.
What to watch next
Players who fund their progression through resource sales should check the actual listing interface after the patch, distinguishing an eligibility restriction from ordinary Market permissions or an error affecting one item. Recording the client message can help when seeking support.
Observers hope the rule will reduce automated supply and disruptive trading, but this is an expectation, not a measured outcome. There is no published before-and-after price analysis or full description of the classification criteria.
The same update temporarily reorganizes several Wind Breeze Merchant goods during server transfers. Those are separate shop-supply changes, not evidence that every listing is now restricted.
Sources: NC official Global patch and official Steam update.
Independent coverage; not an NCSOFT operations statement.
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